![]() ![]() James Russell: First of all the scope of the game world in Rome 2 is going to be bigger, we're pushing the map further out. There's something very special about Total War in terms of the scale, and the spectrum of scales, that we have. So if you look at a battle you have incredible detail close up where you can see two men fighting it out, and you zoom out and you can see thousands and thousands of them on the battlefield. We really want to push both ends of that spectrum in Rome 2. So in terms of the detail, obviously we've got a new graphics engine, we've got new lighting system, new particle systems, we really want to increase the detail and the look and have a really gritty look and feel in terms of the man to man combat - really impactful animations. We're also bringing the cinematic skeletons fully in game, so we're going to have facial animations, we're going to have unit linked cameras. ![]() It really brings out that low level human scale drama that we want to have on the battlefield in a completely different way then we have before. Partly that's cameras, partly that's facial animation. Intro How to set up a basic Warehouse - Ancient Warfare 2 Minecraft 1.7.10 - Bear Games How To Bear Games 1.03K subscribers Subscribe 17K views 6 years ago Minecraft Mods: Lets set up the.
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